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Paranoia

Age/Gender: 19, Male
Location: Durham
Job: Freelance

This is a blurb about me.

Contact Info

Newgrounds Stats

Sign-Up Date:
4/22/05

Level: 34
Aura: Dark

Rank: Police Lieutenant
Blams: 900
Saves: 836
Rank #: 3,956

Whistle Status: Garbage

Exp. Points: 12,120 / 12,830
Exp. Rank #: 842
Voting Pow.: 7.49 votes

BBS Posts: 9,699 (5.66 per day)
Flash Reviews: 212
Music Reviews: 2
Trophies: 11
Stickers: 0

All Flash Reviews

212 Reviews | 48 w/ Responses

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Score: 10
Castle Crashing the Beard

"Excellent!"

date: March 12, 2008

This was so enjoyable :P And I think Luis is officially Newgrounds' bitch at this point.

Is the bonus character going to be in the actual CC game? ;)

March 24, 2008

Author's Response:

We don't know the secret roster of bonus characters to CC, Luis just made these guys up. I hope they put in the FAB knight though :D

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Score: 10
The Pen is Mightier...

"Who says innovaion is dead?"

date: March 7, 2008

This was a fantastic idea! I just love the whole theme of it :) You don't often see stuff this creative.

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Score: 9
Prehistoric 2

"Lovely as always :P"

submission: Prehistoric 2
date: March 7, 2008

The animation, style, art and scripting were all beautiful as always. A little too beautiful, possibly - my brain has a bit of a sickly feeling since playing it :s

Anyway, just a few minor criticisms - some of the effects (i.e. the eggs) stayed around a little too long and seemed to get in the way. Also, I think you could have shortened the stomp animation, made the stomp itself instant and increased your acceleration, all of which would have made the controls feel a lot more responsive.

Those things aside, though, it's a brilliant game to look at and a pretty fun one to play.

March 8, 2008

Author's Response:

The eggs were a mistake. I tried to duplicate the effect achieved in many console games without taking into account the fact flying objects are usually little energy balls and not big opaque eggs. When I started off I was a cartoon animator, and even after so much experience its hard to cut frames out for the sake of playability, I'll try to improve on that though. Thanks for the critique, its highly appreciated.

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Score: 9
White-Knight

"Kick ass"

submission: White-Knight
date: February 27, 2008

To think I only just found this through an audio page :P This might not be the best looking game on NG, but it sure is fun to play!

I saw my name at the end there too :)

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Score: 7
Phantom Mansion- Indigo

"Nice game - annoying ads"

date: February 24, 2008

I hope you're getting payed a lot for those incredibly irritating in-game things, not to mention that ugly big sponsor banner.

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Score: 8
Castle Cat 3

"Insanely fun :D"

submission: Castle Cat 3
date: February 23, 2008

Pity it wasn't longer :(

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Score: 2
Skull Fire adventure's

"I couldn't get anywhere..."

date: February 17, 2008

I was playing for like ten minutes, and all I could do was move a short distance and waste all my weapons. Either this is a bug or you really need to make the game more self explanatory.

Also, you totally failed to credit your audio portal artist.

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Score: 10
Madness Inundation

"Completely awesome"

submission: Madness Inundation
date: February 8, 2008

It's great how you've branched out in terms of themes, characters and style. The originals were fantastic - hell, they got me into Flash to begin with - but you've managed to keep insane ultra-violence from becoming old. I don't know where you're going to go from here, but it'll probably be somewhere great. You're just an awesome animator and director.

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Score: 8
A Portal Suicide

"Cool"

submission: A Portal Suicide
date: December 31, 2007

Have you considered doing the voices and animation for your brother's games? You could make a most epic team.

January 1, 2008

Author's Response:

he never wants to let me animate his games

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Score: 10
Eddie

"Awe..."

submission: Eddie
date: November 27, 2007

...some

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